Saturday, February 19, 2011

Why Games Are More Like Movies

Video games have certainly come a long way since I was little.  I'm 25 years young, but I still remember games reminiscent of Pong on the Atari system my Grandpa had.

With cinema scenes becoming better graphically and cinematically by utilizing actors, creative lighting that looks like a video version of HDR, music, sound, and story there's room for video games to heavily influence our movies instead of visa versa.  Below is a great example of how games resemble the art and craft of cinema.



An actual HDR video can be seen under this paragraph.  The time-lapse technique used is the easiest way to have HDR in video. Essentially putting three different pictures (one dark, medium, and bright) at the same angle and stitching them together.  Then stitching all those together at about 29 pictures a second.  Don't forget a buttload of color correction...phew. Still, incredibly well made and executed using sliders from Ditogear by Patryk Kizny.

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